import bpy import copy import math import bmesh import sys from mathutils import Vector def main(): #全object削除 remove_all_obj() bpy.ops.mesh.primitive_cube_add() bpy.ops.mesh.primitive_cube_add(location = (1,1,1)) boolean("Cube") def boolean(obj): bpy.ops.object.modifier_add(type='BOOLEAN') boolean = bpy.context.object.modifiers["Boolean"] boolean.operation = 'DIFFERENCE' boolean.object = bpy.data.objects[obj] bpy.ops.object.modifier_apply(modifier="Boolean") def remove_all_obj(): for col in bpy.data.collections: for item in col.objects: col.objects.unlink(item) bpy.data.objects.remove(item) for item in bpy.context.scene.collection.objects: bpy.context.scene.collection.objects.unlink(item) bpy.data.objects.remove(item) for item in bpy.data.meshes: bpy.data.meshes.remove(item) for item in bpy.data.materials: bpy.data.materials.remove(item) if __name__ == '__main__': main()
↑こう書くと、↓こう表示されます